DevLog – Quality of Life Update 0.2.2

I am actually working on Update 0.3.0 right now. But after the first streamer went live with her community and a number of small issues came to light, I decided to squeeze in an unplanned QoL update first.
The result is 0.2.2, and it turned out more extensive than originally planned.
The biggest improvement is transparency around jobs. Previously you had to calculate yourself what a job would actually yield, which admittedly was not very straightforward. Now a preview directly shows which resources are consumed and generated, and for city tasks like building or exploring, the concrete amount of work output for the selected duration is displayed as well.
Also new is the ability to start certain farming jobs directly via Twitch chat command, even for guests without a registered account. These jobs are limited to 1 hour though. Anyone who wants to work longer needs to do it directly in the game. Registered players receive a bonus and work at least twice as effectively through the chat command.
The map has become significantly more interactive and now shows active exploration and occupation assignments directly, along with a small legend. Everyone can now see at a glance what is happening where.
For streamers I have completely overhauled the tutorial. It is now much more detailed and also guides new city rulers through their first steps after founding a city.
Since this update was unplanned, several things from the upcoming quest update have already been folded in: the weather system, the adventurer rank system and the notice board. Not really useful yet, but already there.
And then there is one more thing I need to mention. The web login is now open to everyone. After doing some more research I found out that online games in Germany do not require a USK rating. It is of course totally logical that a game only needs to be rated for physical retail and not online, because online it is a completely different game… not. Sure, I still have to comply with youth protection laws, but German bureaucratic logic sometimes defies my understanding. The money I spent on the app stores still stings a little, but the apps were planned as a long term addition anyway and are now simply finished earlier than expected.